TEST

Step 2 | Test and iterate

Guidelines

After the Kick-Off Meeting, it’s go time! As teams dive into their waves of Test "sprints," here are a few guidelines to help ensure the best possible outcome:

  • Validation of the prototype is not the point - It should be an artifact that facilitates a new, targeted conversation.

  • When you test, LET GO of your prototype, physically and emotionally. -  Your prototype is NOT PRECIOUS, but the feedback and new insights it draws out are!
     

  • Don’t defend your prototype -  Instead, watch how people use and misuse it.

  • Show, don’t tell -  Avoid over-explaining, and simply let your users experience the prototype.
     

  • Ask users to talk through their experience - “What are you thinking right now as you are doing this?”
     

  • Observe - Remember you are testing the prototype, not the user. User mistakes can be valuable lessons learned.
     

  • Ask follow up questions - “What do you mean when you say__?”, “How did that make you feel?”, and “Why?”

Sources:  

  1. Stanford d.school, An Introduction to Design Thinking - “Wallet” Edition: Facilitator's Guide, 2012
  2. The Interaction Design Foundation (July 2017) by Rikke Dam and Teo Siang

Tools/Methods

Test Teams will have the support of a designated Innovation Coach during testing and will utilize a shared set of testing tools for data capture and learning.

  • Pre-post survey/ metrics (may be needed depending on prototype)

  • Weekly Coaching Check-Ins - To be scheduled by coaches with their teams

  • Test Sprint Log

  • Feedback Grid

  • Learning Consolidation Templates

Access Test Tools

BFG_Phase 4 Appendix.png

Coaching check-ins

Test teams are supported by a weekly or bi-weekly check-in with an Innovation Coach.  The purpose of the check-in is to  understand what the team is learning and to help them iterate and evolve their test.

Meeting Details:

  • Who’s leading the meeting?  The Innovation Coach leads and facilitates the meeting.  

  • Participants? Test Team Leader(s) and Test Documenter are required.  Test Team Members may also be invited to the meeting at the discretion of the Test Team Leader

  • Where? Virtual or in-person

  • How long? 30 min - 1 hour

Suggested Meeting Agenda:

  • Welcome.  Reminder, we are testing to learn....

  • At a high-level, how has testing gone since last check-in?  Any questions, any new insights, has anything been surprising, does the team want to modify the test in a future sprint?

  • Review sprint log - with strong focus on test assumptions and what is being learned.  Documenter to add notes as conversation is progressing.

  • Cover administrative items (e.g., sprint log documentation; time for next call; key upcoming dates)

  • Closing & Next Steps